oCMenu=new makeCM("oCMenu") //Making the menu object. Argument: menuname

//Menu properties
oCMenu.pxBetween=0
oCMenu.fromLeft=0
oCMenu.fromTop=145
oCMenu.rows=0
oCMenu.menuPlacement=0
                                                             
oCMenu.offlineRoot="" 
oCMenu.onlineRoot="" 
oCMenu.resizeCheck=1 
oCMenu.wait=600
oCMenu.fillImg=""
oCMenu.zIndex=100

//Background bar properties
oCMenu.useBar=0   //1
oCMenu.barWidth="100" // 470
oCMenu.barHeight="221" // 16
oCMenu.barClass="clBar"
oCMenu.barX=5
oCMenu.barY=115
oCMenu.barBorderX=0
oCMenu.barBorderY=0
oCMenu.barBorderClass=""//"clLevelbarre"

//Level properties - ALL properties have to be spesified in level 0
oCMenu.level[0]=new cm_makeLevel() //Add this for each new level
oCMenu.level[0].width=150    // largeur du 1er menu
oCMenu.level[0].height=18    //hauteur des cellules du 1er menu
oCMenu.level[0].regClass="clLevel0"
oCMenu.level[0].overClass="clLevel0over"
oCMenu.level[0].borderX=0 //1
oCMenu.level[0].borderY=0 //1
oCMenu.level[0].borderClass="clLevel0border"
oCMenu.level[0].offsetX=60 // -100  // espace horizontal entre le 1er menu et le 2ème menu
oCMenu.level[0].offsetY=0 // 15   // espace vertical entre le 1er menu et le 2ème menu  
oCMenu.level[0].rows=0
oCMenu.level[0].arrow="../img/flmenub.gif"
oCMenu.level[0].arrowWidth=10   //dimension image flèche
oCMenu.level[0].arrowHeight=10  //dimension image flèche
oCMenu.level[0].align="bottom" //"right'


//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this
oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[1].width=180 //oCMenu.level[0].width-2
oCMenu.level[1].height=18
oCMenu.level[1].regClass="clLevel1"
oCMenu.level[1].overClass="clLevel1over"
oCMenu.level[1].borderX=0//1
oCMenu.level[1].borderY=0//1
oCMenu.level[1].align="bottom"  //"right" 
oCMenu.level[1].offsetX=70    //-110    
oCMenu.level[1].offsetY=0    //15      
oCMenu.level[1].borderClass="clLevel1border"
oCMenu.level[1].rows=0
oCMenu.level[1].arrow="../img/flmenub.gif"
oCMenu.level[1].arrowWidth=8   //dimension image flèche
oCMenu.level[1].arrowHeight=8  //dimension image flèche


//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to specify the properties you want different from LEVEL[1] - If you want all items to look the same just remove this
oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[2].width=160 //oCMenu.level[1].width-2
oCMenu.level[2].height=16
oCMenu.level[2].regClass="clLevel2"
oCMenu.level[2].overClass="clLevel2over"
oCMenu.level[2].borderX=0//1
oCMenu.level[2].borderY=0//1
oCMenu.level[2].align="right" 
oCMenu.level[2].offsetX=-75
oCMenu.level[2].offsetY=16
oCMenu.level[2].borderClass="clLevel2border"
oCMenu.level[2].rows=0
oCMenu.level[1].arrow="../img/flmenub.gif"
oCMenu.level[1].arrowWidth=8   //dimension image flèche
oCMenu.level[1].arrowHeight=8  //dimension image flèche


//EXAMPLE SUB LEVEL[3] PROPERTIES - You have to specify the properties you want different from LEVEL[2] - If you want all items to look the same just remove this
oCMenu.level[3]=new cm_makeLevel() //Add this for each new level (adding one to the number)
oCMenu.level[3].width=140 //oCMenu.level[2].width-2
oCMenu.level[3].height=16
oCMenu.level[3].regClass="clLevel1"
oCMenu.level[3].overClass="clLevel1over"
oCMenu.level[3].borderX=0//1
oCMenu.level[3].borderY=0//1
oCMenu.level[3].align="right" 
oCMenu.level[3].offsetX=45
oCMenu.level[3].offsetY=0
oCMenu.level[3].borderClass="clLevel1border"
oCMenu.level[3].rows=0
oCMenu.level[1].arrow="../img/flmenub.gif"
oCMenu.level[1].arrowWidth=8   //dimension image flèche
oCMenu.level[1].arrowHeight=8  //dimension image flèche
